Minecraft Bedrock - Hibernation System
Product information
Release v1.2.0 (Updated )
Reviews
0 von 5 Sternen
1 purchases
Make the server sleep on the bed wihle it can.
Release historyDescription
Minecraft Bedrock - Hibernation Mode (MSHBedrock)
Save big on hosting without sacrificing uptime!
MSHBedrock is the ultimate power-saving solution for Bedrock Edition servers. Automatically put your server on sleep mode when it's empty and bring it back online the moment a player connects — all while using barely any RAM or CPU.
💸 This is a paid egg – €29.99 one-time license
Features
- ✔ Automatically sleeps when idle
- ✔ Instant start when a player pings or joins
- ✔ Keeps RAM under 25MB and CPU under 1%
- ✔ Built with Java – works with most Minecraft server types (Nukkit, etc.)
- ✔ Ultra-lightweight: only 28KB!
- ✔ Comes with a ready-to-go Nukkit template
- ✔ Comes with a ready-to-go PocketmineMP template
- ✔ Built-in commands:
/msh-start– manually start backend server/msh-stop– gracefully stop backend server
- ✔ Fully configurable via
msh-config.properties
Requirements
- Pterodactyl Panel 1.10 or newer
- Wings 1.5 or newer
- Self-hosted copy of
MSHBedrock.jar(provided upon purchase) - Optionally host your config file (
msh-config.properties)
Quick Setup
- After purchase, open the host folder and upload both eggs to your Pterodactyl panel.
- Create a server using the egg-remote-m-s-h-server egg.
- Upload the
MSHBedrock.jar(included in the ZIP file) to this server’s files. - (Optional) Whitelist your node IPs — use local IPs if on the same VPS. Run
whitelistin console for help. - Go to the egg-remote-m-s-h-bedrock or egg-remote-m-s-h-bedrock--pocket-mine egg (depends on which do you want, you can use both) and set the variable Remote MSH Server URL to your RemoteMSHServer’s IP.
- That’s it! Create new servers using egg-remote-m-s-h-bedrock or egg-remote-m-s-h-bedrock--pocket-mine — it includes MSHBedrock preinstalled with Nukkit/PocketmineMP.
Eco-Friendly | Fast | Lightweight | Robust
Perfect for budget-friendly hosting or scalable server networks.