Product Releases: Status MOTD for Calagopus

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  • stable v2.1.0 - 
    • Added a built-in anti-bot check: sleeping servers are only started for real Minecraft clients that complete the login check.
    • Added automatic Transfer for Minecraft 1.20.5 and newer: players are sent to the real server when it is ready, if it accepts transfers.
    • Added custom lobby worlds: upload a Sponge .schem to replace the default world, with optional spawn position and rotation.
    • Custom lobbies are validated and test-started before use, falling back to the default parkour if they fail to load.

    Important: v2.1.0 requires updating both the extension and the Docker agent.

  • stable v2.0.0 - 
    • Added support for Calagopus 1.1.0 and newer.
    • Added Wake on Join and Wake on Join with Lobby alongside the existing MOTD-only mode.
    • Added the Sleeping state for stopped servers that can be started by joining.
    • Added a lightweight PicoLimbo waiting lobby for Minecraft 1.16 and newer.
    • Added configurable lobby chat, TAB, server-ready, and kick messages.
    • Added a custom waiting-room map with parkour and a server-ready sound countdown.
    • Added placeholders for the server name, address, IP, and port.
    • Redesigned the settings page with operation modes, section defaults, and state reset controls.
    • Improved mobile layout, spacing, and section order.

    Important: v2.0.0 requires updating both the extension and the Docker agent.

  • stable v1.1.0 - 
    • Reworked the agent connection system.
    • The Docker agent now uses one persistent connection to the panel instead of repeated snapshot requests.
    • Reduced panel log spam.
    • Added automatic reconnect if the connection drops.
    • Improved handling for Calagopus rate limits.
    • Removed the old snapshot polling endpoint.

    Important: v1.1.0 requires updating both the extension and the Docker agent.

  • stable v1.0.0 - 

    Initial Release