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stable v2.1.0 -
- Added a built-in anti-bot check: sleeping servers are only started for real Minecraft clients that complete the login check.
- Added automatic Transfer for Minecraft 1.20.5 and newer: players are sent to the real server when it is ready, if it accepts transfers.
- Added custom lobby worlds: upload a Sponge .schem to replace the default world, with optional spawn position and rotation.
- Custom lobbies are validated and test-started before use, falling back to the default parkour if they fail to load.
Important: v2.1.0 requires updating both the extension and the Docker agent.
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stable v2.0.0 -
- Added support for Calagopus 1.1.0 and newer.
- Added Wake on Join and Wake on Join with Lobby alongside the existing MOTD-only mode.
- Added the Sleeping state for stopped servers that can be started by joining.
- Added a lightweight PicoLimbo waiting lobby for Minecraft 1.16 and newer.
- Added configurable lobby chat, TAB, server-ready, and kick messages.
- Added a custom waiting-room map with parkour and a server-ready sound countdown.
- Added placeholders for the server name, address, IP, and port.
- Redesigned the settings page with operation modes, section defaults, and state reset controls.
- Improved mobile layout, spacing, and section order.
Important: v2.0.0 requires updating both the extension and the Docker agent.
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stable v1.1.0 -
- Reworked the agent connection system.
- The Docker agent now uses one persistent connection to the panel instead of repeated snapshot requests.
- Reduced panel log spam.
- Added automatic reconnect if the connection drops.
- Improved handling for Calagopus rate limits.
- Removed the old snapshot polling endpoint.
Important: v1.1.0 requires updating both the extension and the Docker agent.
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stable v1.0.0 -
Initial Release